r/hoi4. 5 (100 * 1. This is the fact AI never upgrades sonar or detection and will never retreat when they cannot detect their enemy. 8 × 5 = 24. If you have 100 base attack, with 10% bonus from commander and 25% bonus from veterancy, your unit would have 137. ago. Submarines aren't usually able to sink ships. This mod makes no changes to vanilla ships or modules. Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Do not forget to set them to "not engage". New comments cannot be posted and votes cannot. Submarine Designs. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. But last DD about rebalancing navy and two playtrough, when I cannot build even submarine spam fast. No they aren’t great at pushing but in China you should be using just 14-4s and 10-0s as a backup. In my honest and humble opinion, if you want to spam ships which are quickly build, go for one of these. 1. 2. They have the world's greatest submarine battleship force. I would say subs are the most OP. the reason you build light cruisers as any naval power (uk. If you're looking for a competent surface fleet to fight other ships with, the basics is cheap DD with good engine and some torpedoes, and heavy cruisers loaded down with light attack. Garrison your ports and naval bomb anywhere they try to land. Put radar in that slot. The USN also has some capital ships, although. Top posts of April 5,. The combination of speed and visibility make your ships much more difficult to hit. - Each naval region has a certain amount of superiority depending on the strength of each fleet. This is the worst in millenium dawn. Perhaps whatever nation you are does as well? Higher level naval hulls give higher range. For example it goes from 3 bars to 2 bars and then 1 bar and then it pauses the game. 2. Rakzhor • Research Scientist • 7 yr. Its really fun because all of them have comparable navy and allows proper naval battles unlike in…1. iirc in that case you have to delete a file called mod_registry. 3. here is the chart. Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. Hover over the unit in your division to see if it can be paradropped. Join my discord:. 21. Front 1. They pack armor against gun damage, can tank significant amounts of damage and deal a good amount of it. I am gonna improve the tank template when I. Alica90 Air Marshal • 6 yr. If you want to play naval 4 Carriers and a bunch of Dads should do the trick. Contrarily if you want to spam DDs against subs research right away sonar or depth charge and start produce. Firstly is the torpedo-ships. 10. IMHO, there's no reason to build CV if you're just operating in the Med because you can fully cover all of the sea zones with land-based aircraft. Fingers crossed. Pairing with this, I still think Submarine spam is viable if you're gonna go the long game. britian. If the Germans did somehow make an atomic bomb and dropped it on London or Moscow we all know things would have looked much different. 8. Best. In reality it is an order of magnitude cheaper to move freight by sea and river than by rail. The DD's find them, the bombers eradicate them. 2. In the past 3 years I've destroyed maybe 30 of their ships, while I lost a total of about 150-200 ships (I started with around 400-450, now I only have about 250). But as tech scales up, that gap widens. The fact that patches are pretty much only released with DLCs and DLCs are released once per year doesn't really help, either. Above water is, very specifically: a main super strike fleet comprised of light cruisers with a single medium battery to ensure its in the secondary line, torpedo destroyers, and cheap, expendable screening destroyers; while the rest of the 9 capacity is occupied by cheap, fast, scout cruisers. k. Learned To Love Submarine Groups. 2. "Forget all your naval options and spam submarines" - Sun Tzu. Add a Comment. If you play non-historical mode be prepared to see some weird stuff, e. 9. - When your fleet meets and enemy fleet they begin a naval battle. People do notice the HOI4 AI's shortcomings more, though, since combat and war production are basically the entire game. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Then in order to get most out of them funnel your convoy routes through a few sectors. If at all possible in any capacity, get a desktop. 2. I make offensive units high supply and defenders low supply, but that's just my recommendation, you can play differently. Razzlane • 9 mo. New comments cannot be posted and votes cannot be cast. Chalbano Fleet Admiral • 7 yr. Meta of War Crimes! NOT A JOKE! ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are. If you have save games, then go to your saves folder and make a backup of the files inside, before doing a complete reinstall. For division stats, the different modifiers are multiplicative. ago. The Bismarck and Tirpitz failed, but the Graf Spee was very successful for 4 months of unchecked convoy raiding. As long as your carrier is on a mission (such as Strike Force), then the air wings will automatically engage when the fleet moves to attack. Dont even think of putting 2 torps, 4 CA guns and a spotting plane on the Takao class ships that are somehow Myoko class ships in Hoi4 even though they are different. Their survivability is in their speed. That being said, you can definitely get a laptop powerful enough to run it, but be prepared to spend over $700 for a smoothish experience. Conclusion: CVs are underpowered in. 3. Quick question does the cabinet slide work on that one or is it the modWay to go Paradox. ago. 1. Destroyers have very weak naval guns, while Light cruiser guns are at least good for killing Destroyers. g. This makes them heavy cruisers so they get protected by your Destroyers. ago. Before I answer and sound stupid, why do you want to change the mod load order? They usually all mount just fine (?) 1. Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Looks like. More armor/piercing, more hardness, more hard attack, slightly more soft attack, defense, and breakthrough. 0 coins. The battle will go on for ages with minimal loss to submarine fleet. Navy Works like: 1 Admiral has a Fleet, each fleet has different Task Forces. Total noob question here. 6K subscribers. kenzieBHOSbaker • 1 min. As some background I have a little over 400 hours however, I would guess only 50 or less is actually in multiplayer (in other words, I essentially have 50 hours of real experience). 7-2 ide say don’t used, just go pure infantry with shovels and artillery support companies, 14-4s are still good. 474. Please remember to follow all forum rules. It was the first time AI France goes fascist in my game, probably because they get destroyed early on in most games, leaving them without a government to change. destroy_ships = { type = ship_hull_heavy count = 2 } this might be what youre looking for? (wtt. Most subs had one or two small-caliber ( destroyer sized, but without the turret/armor ) dual-purpose gun on them, they would be used when surfaced. I have started playing hoi4 multiplayer with 2 other friends. 1 comment. 381K subscribers in the hoi4 community. Making some decent air force for minor countries is harder now - for example, if You want to do bathtub spam, it is enough to research two technologies (submarine one and torpedos). It works against countries that. That said this is basically meta (against AI). ago Instead of doing sub spam, I prefer making a good surface fleet. Ok so in the great war hoi4 mod (Im playing as German Empire), if you go on construction and look at the trench and land fort icons, they are both grey meaning they need to be unlocked. mainman879 • 9 mo. When the units are in transit, you can cancel the attack using 'H', they. 1 comment. Mid 1. ago. A halfway comprehending of navy player would just spam DD with anti. If you care about details HOI4 has a lot of design issues. . You need to win combats while not taking losses. The size of a country’s submarine fleet in Hearts of Iron IV is determined by a number of factors, including the nation’s industrial capacity, technological level, and strategic doctrine. You can't change which ports supply and trade use (except by having those ports being occupied by an enemy). Content is available under Attribution-ShareAlike 3. 666. Is there something I m doing wrong because I thought I should be able to increase UI scale beyond default 1X ? This thread is archived. Also subs count less towards naval supremacy. Set the fleet to convoy raid mission with: split. it largely prevents german tanks breaching the front in the southern plains when playing as the soviet union (though the single most important thing is to mass produce rifles in absurd quantities). Specialized destroyers and naval bombers should do the trick. The way naval hit probabilities work in hoi4, it's a reasonable concept. If you don't like planes like me, you can build Sub 3's with full torpedoes with level 1 snorkel and full engine, put them on 20-30 wolfpacks and put them on always engage, even better make sub 4's with full torpedoes, level 2 snorkels and full engine, put on. Television. Subs are fine for playing defense and raiding convoys, but they no longer give sea control to allow invasions. The brute-force answer. The first few patches it was so unbalanced the meta was to spam one ship type (which type changed from patch to patch). It isn’t opening, can somebody please tell me a fix? This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A JJ_BB_SS • Additional comment actions. ago. Battleship Designs. ago. Vote. No enemy airports = no red air, simple as that. They're more for convoy raiding. ago Sub 3s are very strong and need an enormous amount of effort to counter with airpower, radar, specially designed light cruisers, escort carriers, strategic use of sea zones and a huge number of destroyers. Build Sub 3/4s with snorkels. spam update to force bruv to update eliezer1245 May 6 @. I've been playing HOI4 since it's release date in 2016. ago. Paratroopers say they launched but dont do anything. But that would take a lot of modding work to make happen. angry-mustache • 7 yr. Rush 1940 sub and snorkel. fug. If you have a navy, a patrol helps a lot and you could have a submarine deathstack on strikeforce. Thx. Also flanking and encirclement. You cant ever build historical Japanese DDs. On the Land fort it says it needs defensive bunker technology, and for the trench it says it needs vaubans. Where RRn indicates your "normal" (pre-tech) bonus to research rate, RRi indicates your "improved" (post-tech) bonus, T indicates the base time to research the tech, and D. AI Japan has a decision it will take to surrender if it has two nukes dropped on it, along with some other conditions. ago. You can get away with a card that only has 1 Gb of VRAM. Then the torp destroyers kill enemy caps. When the war begins, there's obviously many things to produce at the same time. The reason for submarine spamming in game and in history iis because they were cheap. (or not to join the Axis) or just try turning fascist and joining the axis and leaving it later. I know, i know, just use 15 -5 armoured tank on multiple angle to plow through enemy even through mountain. CryptoThere are some big weaknesses in the supply system of both hoi4 and hoi3, but in a different way. IRL the Uboats lost effectiveness more and more as the Allies got better at anti-submarine-warfare (Leigh Lights, anti-sub rockets, radar that can detect the periscope, hedgehog depth bomb throwers, etc. ago. 25 points worth of shore bombardment from naval fleet. Yes you can. The other thing you could do is. I manage to do the simple things like annex france etc and all of europe is under my control, by 1942 atleast, uk and us spam millions of naval invasions mainland of france of mini units, i have about 200 divisions defending ports and coast but they dont stop coming and. In November, we hit our favourite milestone to date; 1 MILLION ACTIV. Last game I tried building a navy by spamming destroyers, cruisers and grouping them with capitals as well as submarine spam. 0. This is where you have a submarine with an engine and single torpedo tube and build as many as. Look at the spanish civil war and the indian liberation army. For your all around infantry template you can go 7 infantry, 2 artillery, support art, engineer, recon, support anti. As others said, 60+ torpedo attack is needed to one-shot kill convoys. In my Germany game i got 2x superheavy battleship (upgraded full slots ofc) after 2 years of building time by 1942, some heavy cruisers and plenty of AA/submarine hunter. Navies in HOI4 had a pretty strict setup - for every capital ship, you need four screen ships. HELP! Multiplayer sync problem. TeaMoney4Life • 1 min. Yes it's called the co-op option. For tanks the IC cost is less since you also need to train Divisions to. -Make submarine -Upgrade -Make better submarine -Upgrade -Make pre-top Submarine with top torpedoes. I made a couple thousand fighter jets in my first full game. It's mostly well balanced if you play on historical. ViniciusSinged • 21 days ago. For better or for worse, magazine. IIRC when you plan an airborne invasion you have to assign one of your airport as the launching point (just as you do with naval one from a port) and the assigned units should move there. For subs, create sub hunter fleets with 2-3 light cruisers per patrol fleet and 5-8 destroyers for the actual hunters. 2. Ask if it doesn't work, hope this helps :)Hearts of Iron. I personally divide my subs into 5 groups and set each group a target strength of 20. 9 Badges. I find the cruiser submarine available via "U-boat effort" focus to be quite good at enforcing a blockade sufficiently far from Britain. k. This is the most efficient way to design good divisions if you aren't allowed to participate in the Spanish Civil War. Originally posted by Random: the easiest and most effective way to wipe out subs on mass is to setup about 4 groups of 10-15 destroyers with at least 2 secondary gun components setup to depth charges (pretty much every destroyer that isn't a minelayer or minesweeper should have this) with your highest available radar + sonar, and set them to. I would say subs are the most OP. Ctrl alt delete open task manager, restart windows explorer. Delta974 • 4 yr. Thank you. Hulls are the foundational component of ships, and are unlocked through research. [deleted] • 4 yr. hold the Suez, Singapore, and retake Ethiopia. Otherwise, you have to conquer or trade for resources, like steel. Typically, they are destroyers or submarines for maximum spam. Easy, cheap, and effective. Nope. (can construct avg 2-4. jontelover123 • 5 yr. The year is 1953 and I am still waiting for the AI to make any attempt of a naval invasion so I can nuke my own core territory and unlock the achievement. Simple solution. DD is a submarine hunter and cannon fodder. r/hoi4 • You’re tasked with creating a new Focus Tree for a nation that doesn’t have one, which nation is it, and what’s a main feature of it? r/hoi4 • Is submarine spam enough to sink AI navy?1. ago. What I've heard is basically this: Trade Interdiction is literally the best and only naval doctrine because of how much it reduces visibility, or something to that effect. Heavy tanks are good for fighting other tanks, like lights or mediums or other heavies. A balanced fleet is important, but as long as you have your own carriers with Fighters killing off enemy planes, you don't really need screens. The way supply hubs distribute supply in general is also extremely strange, but that's a separate. Heavy cruisers also have the speed which heavier ships lack, making them far better and finding and killing enemy ships. ago. 8. This is the fact AI never upgrades sonar or detection and will never retreat when they cannot detect their enemy. 375K subscribers in the hoi4 community. I'm trying to imagine the submarine shooting down airplanes while simultaneously sinking 4 ships. Build 2)’s Cruisers but also spam Destroyers with full torpedoes on them. So I reinstalled HoI4 and waited for mods to be reinstalled (4GB). If you have 100 base attack, with 10% bonus from commander and 25% bonus from veterancy, your unit would have 137. r/hoi4 • When the Superior Firepower-cel say something so defensephobic you gotta hit them with the GBPChad stare. Speed is king, always retreat at any sign of trouble and stay out of air range. HOI4 Navy Guide | Submarines bigschmokes 4. ago. If your carrier is sitting in a port or in a sea zone with no mission, then you can select the air. Jul 3, 2016 323 465. I really enjoy the ground and air wars, and really do not enjoy the naval wars or naval invasions. 9. Rush the focuses: Revive the national bloc-laissez faire-economic devolution-protect rights of man-blum violet proposal-expand citizenship-encourage immigration-utilize the leagues-counsil of remboillet-revise the constitution and continue from there to the napoleon focuses. Lose form the Franco British Union then do the. The Nova Politicus SMP is a realistic geopolitical/world building SMP where players are situated across the earth and make their own realistic countries. I would say go with CAs if you're making capital ships at all, you'll have trouble researching all the techs and importing all the steel you need to produce fleet carriers or heavy ships, but you can economize on naval research by building CAs and CLs that rely on the same techs. As much as I love HOI4 (2700 hrs), the game isn't designed flawlessly, and for most people, they can safely ignore anything to do with navy and still complete world conquests. Anything to look out for to. Never tried it myself but if I catched it up correctly, you can use (at least in Multiplayer) to trick your enemy. I recently watched Hammotimes beginner series and in his Navy video he mentions a "sub spam" method in which you produce a load of T1 subs and leave them on convoy raiding with auto repair etc. See more. The AI doesn't produce the second and destroyer spam is best killed by good cruisers. anti air seems useless when playing the soviets the areas are so huge a. PeaceWalking • 4 yr. Would it still cap at 100% or could it go to 110%? This thread is archived. 1. Deep. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Submarines. Some vague answers: Germany has an advisor that gives +10% naval range. Give wardens destroyer. ago. Greatest HOI4 post of all time. 221. . I'm trying to imagine the submarine shooting down airplanes while simultaneously sinking 4 ships. It is an option, you need to enable it in the host settings or it won't let a second person join. 11. But you have to do every nation separately. Speed also affects reinforce chance, and really helps with breakthroughs/pincers. UI scale option experimental? Looking in game options menu, UI scale is labeled as 'experimental' with option to set UI scale from 0. 1 / 6. Fill it with all the rifles and artillery you can find. Having the factions have different types of boats is incredibly dumb. Patrol is better since it is meant to hunt, convoy defense prioritizes shielding convoys. Yeah, best way as France to get to the British mainland is to land LOTS of paratroopers as soon as you can and get to a port quickly. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. Very few focus tree mods are good imo, they are often times super overpowered. You can usually press the Pause button during the Pop up and it will stay paused after you close the pop up. While going these focuses try to reach 50 civilian factories after. This thread is archived. Each country has its own unique background, ideology, government, economy, resources, currency, etc. You can usually replace the logistics company with support AA and mitigate the. gaoruosong • 3 yr. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. "Hybrid": This is what I've been trying lately. Screens are needed in large quantities to counter carrier NAV spam. I know monarchist and Franco spain. You cant retake a fallback position as it wouldn't be "Falling Back". e. 203. Good light cruisers are excellent uses of. I am not an expert by any means, but I feel fairly competent with most of the game's mechanics. Vote. Sub 3 cannot be hit by AI, AI won't retreat because they're at a material advantage. 1 comment. Put in a good engine and a snorkel if you have them so you can evade detection better. The cruisers kill enemy screen ships. More time and QA. In multiplayer your results will get worse as sub tech increases, and yes that's backwards from what happened in world war 2. This is from Kaiserreich mod (Before No step back). And secondarily attacking enemy ships. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). It’s pretty simple, but takes focus to make it efficient. Yup, I have an ongoing game as the anarchists where the axis became unofficial allies while I fought the real Allies. ago. Overrun happens when your troops start a retreat into friendly territory, but before their move finishes, the territory changes hands to the enemy, giving them nowhere valid to retreat to. For example, somebody who is in modern day Tunisia could make Tunisia, Tunis, Carthage, etc. For example, somebody who is in modern day Tunisia could make Tunisia, Tunis, Carthage, etc. This page was last edited on 7 May 2017, at 15:55. Sink the Italian Fleet. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. It splashes up into the air and crashes straight through a whole squadron of bombers. Hard meta is a mix of cheap roach destroyer screens with good engines and only one gun, torpedo destroyers, and light attack light cruisers. 3. The Tech sharing groups are listed as 'tech_sharing_group', near the end of the file. 1 comment. ) yet in-game you can make subs that can sink entire navies. 0 version. Like I hate that in order to properly organize your navy you have to regroup all the ships to fleets named task force one, task force two and so on. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Other naval ship terms: CA: heavy cruiser BC: battlecruiser BB: battleship CV: aircraft carrier SS: submarine Light cruisers are generally referred to cruisers with guns no larger than 6” caliber. Looks like. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you should have special ASW designs and strike forces anyways. Edit: Sub spam for raiding. 6 you should spam infantry like there is no tommorow. At the core of winning the air war is the development of an effective fighter design. It's the meta for a reason. - There are roughly 40 Battalion types with 25 slots per Division. I think the AA division you have assigned to it is the problem with it. After that, leave a defensive army along the Polish border in your puppet's territory, they'll play an important role later on during the war. A place to share content, ask questions and/or talk about the grand strategy game…A few things could be happening, the air bases could be over crowded, even by just a few will totally ruin them. not if you have to fight a large naval group. I unsubscribed…Patrol reveals the hidden submarines instantly, compared to convoy defense. When originally they where givin these cool professional sounding names like raider group, pacific fleet, so on and so forth. destroy_ships = { type = ship_hull_heavy count = 2 } this might be what youre looking for? (wtt. 1. Exemple Japanese Submarine. It's a balancing act. [deleted] • 7 yr. Same like equipment losses as well I try to find, for myself and the enemy. ago. Late game post 1950 tanks used to be a bit broken before NSB, not sure if that's changed, since I haven't played the mod since then. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. Last game I tried building a navy by spamming destroyers, cruisers and grouping them with capitals as well as submarine spam. ; heavy attack spam: to counter the best build you need the best anti-build. ago. This still sucks so hard compared to submarines. Battleships. Click the portrait icon of an army without a general, there should be a button at the bottom of the window that says Promote division commander or something similar, click that and it gives you a list of division commanders, select one to promote to general. 1. r/hoi4 • Is submarine spam enough to sink AI navy?According to his experience they don't. If I had to guess its likely supply. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. Antonio. txt event 27) (uh if youre looking for specific. Each hull type contains a number of module slots. So I wonder if there are any mods that bring a bit more flavour, like more mission, traits, upgrades, smt like that?The guide, which you can find easily if you google "what are the best combat widths for hoi4" , mistakenly averages the best combat widths for each terrain, which in turn suggests combat widths that are actually bad in every terrain. Fallback lines are there to make the A. ago. light attack spam: the best build because it beats the other non meta builds and the starting fleets of the largest naval player with ease. They should of course logically (and historically) be engaging enemy aircraft from enemy Carriers primarily. 363K subscribers in the hoi4 community. Most of the time as a major if I have a full line (15 factories) working on rifles I will also have a full line for both fighters and CAS. I'm currently trying a paraguay campaign where I'll be relying on submarines for sea control, if I ever get that far, and I'll probably try using 1940 subs only, for the manpower and production savings. Jun 19, 2016. Mix them into your infantry divisions in limited quantities to give them a bunch of armor and extra punch. Something like this happens in the Chinese Civil war too. I don't get supremacy and neither win naval battles to weaken the enemy. With field hospitals and big 40w armored divisions I can have 7 veterans by the end. After this, is GB all about holding out until the USSR flips Germany upside the Head and the USA. ago. "Hybrid": This is what I've been trying lately. If you win some battles you can immediately proceed with convoy raiding. This is where you have a submarine with an engine and single torpedo tube and build as many as you can due to the cheap production cost. bwhite9 General of the Army • 4 yr. Generalfaster • 1 hr. ago. That Screen is bugged. This becomes a problem because laptops have inherently weaker processors.